AnchorQueen chart — Route, Discover, Voyage
The AnchorQueen chart — the first entry in the chart pill's menu — is the
nautical chart at the heart of the app. The
chart never goes away — when you switch tabs and come back, your zoom and
position are exactly where you left them.

The bottom of the chart has a pill bar with three sub-modes:
Route — Discover — Voyage.
Where it is enabled, a fourth pill — Live — opens the [live 3D chart](#triton-live).
Discover
The default mode. The chart is yours to wander.
through compact and expanded states. It shows live motion, chart scale,
position, crosshair range/depth, instrument state, and the Signal K boat.
See Basic UI — the GPS HUD for the complete guide.
"23 dive sites · 8 wrecks · 4 harbours", counted for the patch of sea on
screen and updated as you pan. Tap a count to open the legend that lists
those items. When a layer is on but the water is empty, the strip says so and
tells you what to do about it — "No dive sites in this area — pan wider."
Dismiss the guidance line with its ✕; it returns for the next area.
single button until you tap it) carries Record Passage, Navigate and
Man Overboard. To browse what is in view, tap a count in the results
strip above.
one badged cell per layer — buoys, seamarks, harbours, anchorages, dangers,
wrecks, light sectors, AIS vessels, fish species, dive sites, fishing watch,
ocean data, Wikipedia articles, your own captain's marks, and your
past anchorages — plus the
depth legend, which moved there off the bottom of the chart.
count bubble at passage-planning zooms instead of piling on top of each
other. Tap the bubble — or simply zoom in — to expand it into individual
icons. A lone harbour in an empty bay always shows as its own icon.
articles gather into one violet count bubble; zoom in and they spread into
individual pins, with titles appearing once you are close enough for them
to be legible. When two pins compete for the same spot, the richer article
(one with a photo and summary) wins — the chart never stacks labels on top
of each other.
fastest vessel in each area rather than an unreadable pile; zoom in past
mid-range and every received vessel appears. Vessel name tags appear
once you are close enough for them to be legible. Moving vessels glide
smoothly between position reports. Anchored or moored vessels are drawn
with their ground tackle: a red anchor point ahead of the bow, a line
running back to the vessel, and a lit anchor light — so you can tell at a
glance who is lying to an anchor and roughly where their anchor is. Vessels
whose identity carries a recognisable registry fly that country's flag at
the stern, turning with the hull. Zoomed in over a harbour, each vessel
shrinks toward its real length — a 12 m yacht no longer covers its
neighbours' berths and a 200 m ship is drawn at its true size — while
zoomed out they stay large enough to read. Tap any vessel for its details.
rendered from detailed 3D models: cargo ships by length (a coaster with deck
cranes, a container feeder, a very large box ship with its bridge forward),
a tanker, a ro-pax ferry for passenger craft, a stern trawler for fishing
vessels, a tug, a patrol vessel, a lifeboat for search and rescue, and a
workboat for everything else; sailing and pleasure contacts use the same
yacht drawings as the app's own boats. Each type keeps its colour —
cargo green, tanker orange, passenger blue, fishing amber, sailing cyan,
pleasure orchid, tug brown, military blue-grey, search and rescue red,
other grey — and the [AIS Vessels panel](#ais-panel), the vessel details
and the speed ring under a moving ship now use exactly that colour.
trails foam astern — a short curl at slow speed, a long spreading V at
passage speed. It is drawn from the ship's reported speed and heading, not
from where it has been, so it appears the moment a vessel gets under way and
disappears the moment it anchors. Your own boat leaves one too. It is the
fastest way to read a crowded anchorage: everything with foam behind it is
moving.
category's panel beside the content rail in landscape, or as a bottom sheet
in portrait; tapping another category replaces it. Each panel keeps its
tinted header with the layer's icon, name and live count badge, and a
✕ that turns the layer off. Cards no longer float free over the chart,
so nothing overlaps and there is no stack to dig through.
edge pocket behind the rail's ••• cell.
(four-square grid) on the command rail, then
Crosshair (the scope). With it on, the chart shows the depth under the
crosshair as you pan.
Choose its design — Hairline (default), Precision, Ring,
Bracket or Compass — in Settings → Chart Layers → Crosshair
Colors, together with its colour for each chart mode.
as a dashed line — handy for crossing traffic. It is a layer you can toggle
(on by default) under Chart Layers → Navigation, where you can also set
its colour and line style.
the course predictor and heading ruler) can be switched off and on with
the double-circle cell on the command rail,
with the crosshair and ruler — useful when you want an uncluttered view of
the chart under your boat. Tap the boat itself for its
[command menu](#own-vessel-menu).
radial command menu fans out around your finger: Captain's Mark
(label and save the spot), Charter Boats (lay the nearest marina's
charter fleet on the chart — see [Fleets on the chart](#charter-fleet-pins)),
Sea Weather Station (pin the location and save its weather report — see
[weather pins](#weather-pins-chart)), and Plan Route (jump straight into
Route mode with the first waypoint dropped). While a passage is recording,
Set destination joins them. Tap a command to run it, or tap anywhere
else to dismiss. In Voyage mode the same gesture offers Sail to Here and
Sea Weather Station; in Route mode Add Waypoint, Set Vessel
Position and Sea Weather Station — or, with Drop DEP, Drop ARR
or Add Waypoint armed, it places that point directly, no menu.
name, where it is, and the distance and bearing from your boat, then three
instruments chosen for what the object is: an anchorage shows the water under
your keel, tonight's wind and your anchor scope; a marina or harbour shows the
approach depth against your draft, the VHF channel and the berth count; a
light, buoy or beacon shows its character, its range and the bearing to steer.
A dash means the chart or the forecast has nothing there. On-the-water objects
— buoys and seamarks, harbours and marinas, dive spots and reefs, marine-life
sightings —
carry a Save as Waypoint action (the labelled pin in the card's top bar)
that drops a named, editable waypoint at that spot. Shore facilities such as
dive centres are not navigable points, so they omit it — you can still
bookmark them with a Captain's Mark or fetch their weather.
(the Fly-by 3D tab beside the Scene, and Full-screen fly-by in the
card's ⋯ menu) that opens a cinematic view of the mark on real elevation terrain:
the camera slowly circles the light, buoy or anchorage from the air, the
way a film establishes a location. Drag to steer the circle yourself,
pinch to move closer or further, or switch to the free camera and fly
anywhere — the slow orbit resumes a few seconds after you let go. The same
base-map picker as the passage replay is on board, satellite imagery
included. Above the mark's name sit the AnchorQueen icon and name, so a
screenshot of the flight says where it came from. (The button appears
when the 3D terrain service is enabled.)
seamark's details shows a short looping clip of a real fly-over instead of
describing one, with a Try it once, free button beneath it. The card
lists what Pro unlocks on this sheet — coastal photos and shore facilities,
unlimited fly-overs, and pinpoint weather on the mark — and nothing else. The first
fly-over you start in an app session — from that button, from the
Fly-by 3D tab, or from Full-screen fly-by in the ⋯ menu — plays
in full with no preview countdown. After that, those places open the Pro
sheet until you next launch the app. Pro, Max, and captains whose chart
pack covers the mark are never limited.
header glides the chart to put the mark in the centre at your current
zoom. On the iPad floating card you can also resize from the top-left
corner, not only the bottom-right.
as a floating panel at full size over a live chart — every zone visible at
once. Drag the grab bar at its top to move it, drag the corner grip at the
bottom right to resize it, and tap the header's – to tuck it down to its
name and instruments. Position and size are remembered. Turn the iPad
sideways and the card slides into the side column; turn it back and it
floats again. On iPhone the card is a sheet, as before.
Use Discover to learn an area, scout an anchorage, or browse points of
interest.
Fly over a seamark as a reel
The fly-over a seamark card plays can leave the app as a reel — the same
short vertical film and link the [passage reel](#passage-share) makes, with
the mark as its subject: a lighthouse, a harbour, a bay, a wreck.
Reel button sits beside ⤢ Full screen above the picture. It opens
the share screen on the mark — its preview card shows a single pin on the
coastline — and Create reel & link starts the reel. Reels are for
every plan: on Free, where the Fly-by capsule itself offers the upgrade,
the Reel button still sits in the same place and films the mark.
camera easing closer as it goes, over real terrain — the establishing shot
the Fly-by tab plays, timed to the length you picked, the same every take.
With the intro card on (the default) the film opens on a flat survey of
the coast and glides down onto the orbit. There is no boat in a fly-over:
the hull picker, Show vessel and Show captain name are not
offered, and the intro card carries only the mark's name and type. The
caption reads the mark's type and its area, its name, and its position.
from one of your own anchorages, Reel films that stay instead — see
Film your anchorage as a reel.
set the angle, pinch to zoom, then Record), the looks, the length
by plan, the Send to row, Photos, the anchorqueen.com/p/… page with
its Open in 3D button, My shares and revoking are described under
[Share your passage as a reel](#passage-share). One reel per mark at a
time; New films another take.
The AIS Vessels panel
Tap the AIS Vessels cell on the
content rail (the ferry icon) to open the traffic
list for whatever is currently on screen. It opens like every other legend —
beside the rail in landscape, as a sheet in portrait — and replaces whichever
panel was open before.
The source card
The panel opens with Open Waters, AnchorQueen's AIS partner, as the
source of the traffic below it:
minute, Connecting while it is on its way, Unavailable when the feed
cannot be reached, Off when AIS is switched off.
them — AISHub, BarentsWatch, Fintraffic Digitraffic, volunteer receivers and
others. Open Waters names the source on every vessel, and each source has its
own licence; the credits are in AIS Settings.
AIS Settings.
Boats on a mooring and ships at anchor transmit only every few minutes. With
the partner on, AnchorQueen also asks Open Waters for everything it already
knows in view, so a quiet anchorage fills in as soon as you open the chart
instead of over several minutes. Live reports replace those positions as they
arrive.
A vessel's card shows the same provenance under Data: the Source
network ("via Open Waters"), the credit its licence requires, the receiving
Station when there is one, the Draught and broadcast ETA (UTC)
when the vessel sends them, and View on Open Waters, which opens that
vessel's live page on the partner's site.
What each row tells you
drawing you see on the chart, so the list and the chart speak the same
language. Anchored vessels show their ground-tackle symbol here too.
the flag of its registry, worked out from the MMSI itself.
badge for anything unusual about the ship's status — Anchored, Moored,
Aground, Fishing, NUC (not under command), RAM (restricted in its
ability to manoeuvre), or SART (a distress beacon).
old, so a stale contact never looks live.
CPA — how close will it pass?
When AnchorQueen has your own position, every row also carries a CPA
badge: how close that ship will come if you both hold your present course and
speed, and how many minutes until it happens. This is the number that matters
in traffic — a ship twelve miles away closing fast is more your problem than
one two miles away that is opening.
is tinted, and an AIS-SART always counts as red.
The badge is left out entirely when the ship is already drawing away, or when
your own position is not yet known — AnchorQueen would rather show nothing
than a made-up number. CPA assumes nobody alters course; it is a warning to
look up, not a substitute for looking out of the window.
Sorting and filtering
The chips across the top reorder the list by Risk (the default — closest
CPA first), Range, Speed or Name. The funnel button filters by
vessel type, so you can watch commercial traffic and ignore the weekend
pleasure fleet. The eye button hides or shows AIS on the chart; if the layer
is off, the panel says so and offers a one-tap Show.
Tap a row to open the vessel's full details, or the crosshair on the right to
centre the chart on it.
Vessel details
The sheet opens with the ship as the chart draws it: the hull for its type,
turned to its heading inside a compass rose, trailing foam when it is making
way and showing its ground tackle when it is at anchor. Under it sit the
vessel's name, its flag — the ensign and the country's name, both, because
several flags are hard to tell apart at a glance — and a badge saying what the
vessel is doing: under way on engine, under sail, at anchor, fishing, aground,
with its speed alongside. Contacts that broadcast no navigational status, which
is most small craft, get Making way or Not making way from their speed
rather than no badge at all.
Below that is what the ship broadcasts about itself — MMSI, IMO, call
sign, position, motion, dimensions, destination — plus a Registry section
that looks the vessel up in an independent record: year built, builder, gross
tonnage, owner and operator, home port, and a photograph where one exists.
Everything a ship transmits over AIS is typed in by its own crew, and it is
often stale or simply wrong. Where the registered name differs from the
broadcast name, both are shown — the disagreement is worth knowing about.
Many small craft appear in no public registry at all; the sheet says so
plainly rather than leaving the section blank.
Many ships never broadcast what kind of vessel they are. When neither the ship
nor a registry says, the chart picks a likely type from what it does
broadcast — its length, speed, navigational status and name — so it is drawn
as a cargo ship, ferry, fishing boat or yacht instead of a generic shape. The
same ship always gets the same type, and the sheet marks it Estimated. It
is a best guess: a ship's own broadcast or a registry record always wins.
Where a ship's registry keeps its name in its own writing system — Chinese,
Korean — that name is shown alongside the romanised one. Some records also
state the AIS class: a Class B transponder transmits less often and at
lower power than Class A, which is worth knowing before you lean on the
position of a contact that has not updated recently.
Registry data is compiled from open government sources — Wikidata, NOAA
MarineCadastre, France's ANFR, the EU Fleet Register, Finland's Traficom,
Taiwan's Maritime and Port Bureau and Korea's Ministry of Oceans and
Fisheries. Each record credits the sources it was built from, and photographs
carry their own individual licences, shown beneath the image.
Live instrument readout
If you have connected an NMEA instrument source (a Wi-Fi gateway,
Bluetooth pod, or Signal K server — see [Settings →
NMEA](settings.html#instruments)), the GPS HUD grows a live instrument section.
It appears only while a source is connected; on a built-in-GPS device the HUD
is unchanged.
RETRY (amber), or NO SIGNAL (red) — the transport (TCP / UDP / BLE),
and how long ago the last data arrived. The age keeps counting up if the feed
goes quiet, so a frozen "12s ago" is your cue the gateway stopped sending.
water shoals), wind (apparent or true speed with its angle), and — when
you tap the card to expand it — heading, speed through water,
sea temperature, and CUR. The tiles wrap into rows on narrow screens,
and only the values your instruments actually send appear.
speed through the water and a heading, AnchorQueen subtracts the water vector
from the ground vector and shows what is left: the set (the direction the
current is flowing towards) and the drift (its rate in knots). It is the
difference between an ETA that holds and one that slips by an hour, and no
single instrument reports it. It appears only when both vectors are present,
and stays hidden below 0.2 kn, where the answer would be calibration error
rather than tide.
Trend graphs
Expanding the GPS HUD reveals a row of trend graphs that scroll as new
readings arrive. Each one carries its own scale so it reads as an instrument
rather than a decoration: the live value sits at the top right, the window's
low and high sit underneath, and where it means something a small arrow gives
the rate of change.
metres per minute. The rate turns amber when the seabed is coming up.
This is the number that tells you a bank is rising under you before the depth
itself looks alarming.
building or a gust cycle before it reaches you.
The speed graph does not need instruments. If no Signal K server is
connected — or the link drops mid-passage — it keeps drawing from your device's
own GPS fix, and a small tag beside the title says which feed you are looking
at: SK for the boat's log, GPS for the handset. The trace is
deliberately not cleared when the link changes hands, because your speed over
ground does not change when the boat's Wi-Fi does.
The speed graph also appears in Voyage mode, below the position chip, where
"are we holding our planned speed?" is the live question.
Your fleet on the HUD — REMOTE
When you are in a Remote channel — a private
channel or a flotilla — the GPS HUD grows a second link section directly below
the instruments, marked RMT. It speaks the same language as the instrument
row above it, and like that row it appears only when a channel is joined: if
you never use Remote, the HUD is exactly as it always was.
(green), LINK… (amber, joining or reconnecting), QUIET (yellow —
you are in the channel, but nobody has sent a fix recently), followed by the
channel name and its type, and a ticking "last fix" age that turns amber past
10 seconds. Connected and talking are not the same claim, and the HUD
keeps them apart.
Each chip carries the boat's photo inside its status ring — teal at
anchor, indigo under way, red dragging, grey offline — a corner badge, the
name, and the live distance from you. The ring colours match the
chart fleet strip and the halos on the chart,
so the same boat never looks like two different boats.
boat sprite turned to its heading, name and status, live coordinate, and a
motion line reading HDG · SOG · BATT · YOU↔BOAT. Tap that row and the
chart flies to the boat at your current zoom. Tap the selected chip again to
go back to ALL.
summary — how many are live, anchored, under way, dragging — and tapping it
frames the whole channel on the chart with the connection web drawn in.
channel reports a dragging anchor, whichever vessel you had selected. Tap it
and that boat is selected and on screen in one move.
Expand the card (tap it a second time) and the REMOTE section adds value
tiles and actions:
(amber below 30 %, red below 15 — a watched boat whose phone dies stops
reporting drift at all), the FIX age, and RADIUS when the boat is on
anchor watch. In ALL mode the tiles count the fleet instead.
boat re-centres the chart on it. It stands down on its own if that boat goes
quiet, and whenever you select a different vessel.
live metrics), the same sheet the fleet board uses.
every anchored member's. In a crowded anchorage twenty overlapping swing
circles are unreadable; this is how you answer "is that boat still sitting
in its circle?". Available when the boat is on anchor watch, and it releases
when you change selection or collapse the card.
On the collapsed rail the section shrinks to a single RMT·n chip beside
the instrument chip, where n is how many boats are currently live. It is teal
while the channel is healthy, amber while joining, grey when everyone has gone
quiet — and red with a ⚠ while any boat is dragging, so the alarm survives
collapsing the card.
Satellite & Hybrid Base Map
You can overlay high-resolution satellite imagery directly under your vector nautical chart layers to get a complete photographic and metric view of coastal waters.

To enable this:
The two imagery maps are two products:
Its row wears a MAX badge; on any other plan it is locked and tapping it
opens the Store's plans.
comes with your charts: over the waters of any chart region you hold — a
bought region, Real-Time Remote's included pack, or any catalog region while
your 14-day full-access window is running — Hybrid
works; pan off those charts and it locks again. Its row wears a PRO badge; tapping it while locked opens
the Store's Charts page, where a region or the trial is the cheapest key.
The footer under the map list says the same.
If an imagery map was in use when you lost access — the trial ended, you
panned off your chart, the plan lapsed — the chart switches to Nautica
Day and returns to the imagery by itself once access is back, unless you
picked another map meanwhile. The same rule covers Live's Satellite,
Hybrid Satellite and Seabed X-ray styles and the Radar map's
Satellite base.
This overlays high-precision soundings and depth hazard lines directly over real-world coastal structures, making it extremely easy to plan entrance channels to unfamiliar marinas (such as the Hurricane Hole Marina in Stock Island, Florida).
Route
Route mode replaces the HUD with the Route Panel at the bottom.
Entering Route mode lands on your Saved Routes — never on a route already
opened for editing. Nothing is selected until you pick it, so the panel opens
as a list you read, not a plan you are already changing. Tap Routes at the
foot of the command panel on the right edge to bring the list back at any
time.
The chart in Route mode shows your plans only. Recorded passages step
aside, so a planning canvas is never buried under last month's tracks; you
will find them in [Voyage](#voyage), which is scoped to them. Selecting a
passage from the Passages filter below still draws it, on demand.
Passages are part of your account, not of one phone. A passage you record
here is mirrored to your other devices and to AnchorQueen on the web as a passage, with
its track; one recorded elsewhere lands here under the Passages filter
and replays like your own. Renaming follows it across devices, and deleting
it removes it everywhere on the next sync.
The list itself opens on Routes, and an All / Routes / Passages filter
above it keeps planned routes and recorded passages apart (the viewport count
follows the filter). A search field above the filters finds a route or
passage by name across your whole library. Beside the filters,
Latest / Longest / Closest to me / Jules quick chips re-sort the list in
one tap — newest first, biggest passage first, nearest to your position
first, or only the routes Jules planned — and widen it to
your whole library, whatever the chart is showing, until tapped again
(the count line then reads across all charts). Choose
Passages and the list becomes a captain's timesheet: recordings are sorted
newest first, grouped under their real sailing day (Today or a localised
calendar date), and each line aligns its departure and arrival times beside
distance and elapsed time. The grouping uses the first recorded GPS fix, so
importing or saving a passage later does not move it to the wrong day. A
Sea Sports session shows its sport's symbol in orange before its name. Replay,
locate and chart-visibility commands stay on every line, and route rows carry
their created date beside their distance — in your chosen units — and
waypoint count. The locate button
always flies the chart to the route's or passage's start position — a
nameplate at that first fix shows its name and dates, so a berth shared by
several departures still reads unambiguously. Planned routes add an orange
SIM chip: one tap starts Simulator Mode with that route pre-selected —
the simulated vessel drops at the start and the autopilot sails the route at
its planned speed, while the panel tucks away so the
chart is clear to watch. Selecting
a route focuses the chart on it: if it was hidden it turns visible, and
every other route steps aside until you deselect — only a route you are
actively navigating always stays on the chart. Start
from a known voyage, or begin a new one right from the header row. NEW
ROUTE is a dropdown that asks how the route should start:
first, then harbours, marinas and anchorages, then everywhere else — search
by name, or pick from the list of the nearest harbours it opens on. Choose a
departure and the destination picker opens by itself; choose a destination
and the app routes between the two around the shallows. That is a
dock-to-dock passage in a search and two taps.
marina set on your boat card, and routes straight away. Without a GPS fix
you pick the departure and the home marina follows; with no home marina on
the boat card the app says so and opens the departure picker instead.
destination picker on the nearest anchorages, closest first, each with
its shelter rating — four dots and a label from Excellent shelter to
Poor shelter, or Not rated when the harbour database has no shelter
classification for it. You can still type to search every dock.
free-form planning — the same thing a long-press on the chart does.
There is no separate Library button: search, the filters and the quick chips
above cover what the Library sheet did for routes and passages. Inside the planning
panel, the location button on the departure (A) slot fills it with your
live GPS position — the coordinates appear in the slot, a brief confirmation
flashes, and the panel moves on to the arrival (B) step by itself a moment
later.
route commands sit in the command panel on the right edge, folded
to a single route button until you tap it. Tap Drop DEP and
the chart waits for you — a banner reads *"Tap the chart to place
departure…"*. Tap (or press and hold) where you want it and the departure
lands there with a ripple. Tap the lit command again, or the ✕ on the banner,
to cancel without placing anything.
panel lights Drop ARR and the banner changes to *"Tap the chart to place
arrival…"* — one command press per point, never two. Your next tap sets the
arrival and the passage plans itself.
panel, placing a point brings it straight back up — with
the point's place name, the coordinates and the running distance. Planning
a passage is a conversation with the boat, and you should never have to go
and find the answer.
via-point count; tap it and it opens with each command's name. › folds
it again, and dragging moves it up or down the edge. It remembers how you
left it.
offers Drop DEP / Drop ARR. Once one endpoint lands, only the missing
endpoint and Clear remain. A complete editable route offers Add
Waypoint / Reverse. Recorded passages and routes already under live
guidance are read-only, so the editing commands step away entirely instead of
offering actions that cannot apply. A passage is measured data: you can
open it, rename it and replay it, but nothing the planning surface does
can write a simplified line back over the fixes your boat recorded. Saved-route browsing stays in the
Route Panel (or Routes at the foot of the command panel), and every plan saves itself
as you build it.
fill in as points land, and the ringed one is the step the panel is waiting
on.
exist, Add Waypoint carries the route on to wherever you tap next:
the new point becomes the arrival, the old one becomes a via-point along
the way, and only the leg you just created is planned — the water
you already approved behind you is left exactly as it was. The command
stays armed, so a four-leg passage is four taps, each costing one
leg's work rather than a re-plan of the whole route.
route is selected (and not yet under edit), an Edit Route row leads
the list — the explicit way into an edit session. One tap frames the
route and drops a drag handle on every point. Recorded passages never
offer it: they are measured data.
under edit the rail grows a second group below a hairline: ✓
confirm, undo, redo, ✕ cancel (which restores the route
exactly as you opened it), and 🗑 delete. They sit under the commands
that built the route rather than on the opposite edge of the chart. Add
Waypoint stays live while editing and works on the route under edit:
arm it, tap the chart, and the new point is stitched into the nearest leg
— already a handle, ready to drag — while a tap beyond the arrival
extends the passage instead. Reverse flips the route under edit the
same way; each action is one undo step.
notice rather than silently making a route you can't sail.
capsule, the arrival as a red ARR capsule, and every via-point as a
numbered cyan circle — the number is the leg it closes. Re-dropping an
endpoint slides it to its new spot instead of jumping, so you can see
what moved.
Clear appears only while a one-ended draft still needs an escape path.
route has two points it is written to the boat's database, and every change
after that updates it — so a plan you were interrupted halfway through is
still there when you come back, and it survives closing the app. Deleting is
the deliberate act: the 🗑 on the rail while editing, or a swipe in the
Captain's Library.
recorded passage drawn on the chart is tappable — touch the line and it is
selected, the panel opens on its details, and its distance, timings and
waypoints are right there. No need to find its row in the list first. Marks,
vessels and harbours sitting on top of a line still win the tap.
Only lines you can see are tappable: while one route is selected the others
are hidden (or dimmed, if you chose that in Chart Layers), and hidden lines
ignore taps.
open, tapping the already-selected Route pill toggles the Saved Routes
list / selected-route view, giving the chart the room. In Voyage, the same
retap opens or tucks the selected passage's sheet. (Where the open sheet
covers the pills, use its own minimise control.)
four cells: cruise speed, ETA, distance and fuel. Cruise
speed is the headline — the speed this route is planned at; tap it to
change the plan's speed without touching your vessel profile. The distance
cell shows the route total while you plan and the distance to go while
you navigate; while a route is still solving, the cluster shows the solve
progress and the distance routed so far. If the planner had to relax its
rules to find a way through — shallow-water routing, a best-effort pass, or
crossing a traffic separation scheme — a small amber flag sits under the
speed and stays there after planning finishes.
route will take at the planned speed — the route's hours times your
vessel's fuel burn, in your own volume unit — and, while you navigate, the
fuel still needed to reach the destination. The burn is a class figure
until you type your own: a 12 m trawler card and a 12 m powerboat card give
the same route very different numbers, which is the point. Slowing a
displacement hull below its cruise speed lowers the estimate steeply;
a planing hull's estimate scales almost linearly with speed. A dash means
the vessel has no fuel figure — set it on the Captain tab's Vessel card
(see Your vessel's specs).
action pills is gone; at the bottom of the panel sits a single wide button
that changes with the moment. While a route is solving it reads Solving ·
N % and waits. A freshly solved route without a departure time reads
Set Departure — tap it and the panel takes you straight to the
departure picker (the forecast and tide load from that time). With a
departure set it becomes Navigate, which does the whole set-up in one
press: the route is saved, guidance starts on the leg nearest your boat
(not blindly at leg 1, so the cross-track error is measured against the leg
you are actually sailing), and the camera follows the vessel. While
guidance runs it turns red and reads Stop Guidance. There is no other
start/stop control anywhere on the panel.
line narrates the same moment in words — "Routing leg B → C…" while the
planner works, *"Set the departure time — forecast and tide load with
it." when that is the next step, "Ready. Navigate starts guidance on the
leg nearest your vessel."* once it is, and while you navigate it switches
to an amber steering readout: the course to steer (with a small arrow for
which side of the track you are on), your cross-track error, the next
waypoint with its distance, and the time you will reach it. For the first
five seconds after Navigate the same line carries one reassurance —
*"Recording continues with the screen off — lock the phone whenever you
like."* — then hands over to the steering readout; tap it to dismiss
early. If the panel is folded to its summary strip (or guidance was
started from the rail or the route library), the note shows in the GPS
panel's status line at the top of the chart instead.
gone; Auto Route now sits at the top of the panel's ⋯ menu,
alongside Details, Export PDF and Delete Route. Delete Route on a
selected saved route removes it from your library for good — it names the
route and asks first, exactly like the command rail's delete. On a route you
are still drawing it discards the draft instead, and says how many unsaved
waypoints that is.
always in landscape), the old waypoint slot list is a timeline: a
magenta rail down the left with a lettered pin for every stop you placed
(A, B, C…), each row showing the stop's name, its arrival time on the
right (from your departure time and planned speed — an em dash until a
departure is set), and a small course · distance line beneath. The
dozens of small points the auto-router adds between stops fold into one
"+N leg points" row — tap it to expand them (numbered hollow pins,
each with its own course, distance and arrival time), tap again to fold.
The leg that crosses the route's shallowest spot carries a small
amber depth flag on its arrival row. Rows still work like the old slots:
tap one to fly the chart there (while navigating, tapping a later stop
retargets guidance to it), and press-and-hold for replace / use vessel
position / focus / remove. The Free-form / Dock to Dock switch sits
in the timeline's header row.
button. Tap it and three quick-add actions fan out over a softened veil:
Waypoint (opens destination search for the next slot), Anchor (drops
an anchorage marker into the next slot or at chart centre), and Dock
(fills the slot with the nearest harbour from the maritime index). A brief
toast at the top of the panel confirms where the point landed. Tap ✕ (or
anywhere on the veil) to close the fan.
The crosshair frames the whole route on the chart (in Live, on the 3D
view) — the same control the
passage bar carries, and it moves the camera only: it changes nothing about
the route and does not open the 3D flyover (that lives further down the
panel). ✕ deselects it and returns to Saved Routes without deleting
anything; Minimize parks the same selection until you tap Routes in the command panel. The
crosshair appears once the route has at least two waypoints — below that
there is no extent to frame.
»30 m) for ocean trenches, so deep water never squishes critical coastal shallows into an unreadable band. A dashed red line marks your vessel's safety clearance depth, and an interactive floating readout shows depth, distance along the route, and predicted ETA as you scrub.Edit Route on the Command Rail. The chart stays exactly where you
left it — editing never moves the camera, so the point you were looking
at is still under your thumb. Use the Route Panel's ⊹ Show route on
chart button when you do want the whole route framed.
is not sitting over the half of the chart you are reaching into. Tap the
badge to bring it back for ✓ / ✕ / undo; it returns on its own when you
leave editing.
instant a point lands it is labelled with the nearest named place — a bay, a
town, or the sea area when you are well offshore — with no network needed.
A route you don't name yourself is called "Departure → Destination" once
both ends exist, and "area · date" before that, so a half-finished plan
is still recognisable in the library. A short hop that starts and finishes in
the same place is named for that place and the date rather than repeating it
("Türkbükü · 13 Aug", not "Türkbükü → Türkbükü"). Very long place names are
shortened at a word break so the title stays on one line — a name you type
yourself is never shortened, and never overwritten. To name a route, open it
in the Route Panel at half or full height and tap its name (or the ✎ beside
it); type and tap ✓.
Route planning needs the depth data from a chart region, so it only works
over water a chart pack covers. If none does, the panel tells you so and
offers the download — see
[When no chart region covers this water](#no-chart-region).
> A planned route is an aid, not a guarantee of safe water. It is only as
> good as the depth data in your chart pack, and it knows nothing about
> weather, traffic, moorings or local notices. Check every leg against an
official chart and keep a lookout.
Which chart region a route uses
With several chart regions installed, each leg is planned on the region that
covers both of its ends — the smallest one if several do — whatever part
of the world the chart happens to be showing. You can open a saved route far
from where the map is pointing and plan it straight away. The first plan in a
region you haven't used this session takes a few seconds longer while that
region's depth data loads; the route's depth profile fills in at the same
moment. If no single region covers a leg, the region around its start is used
and the panel says how far the other end lies outside it — *"Destination is
~12 km outside the covered sea area — move the pin". "Both origin and
destination are outside the covered sea area"* means no installed region
covers either end of the leg; install the chart for that water. Where the
route's depth profile has no data it reads – m.
Hybrid A*-APF & Relaxation Cascade
The routing engine operates off the main thread to ensure absolute UI responsiveness, resolving paths in three logical stages:
* Strict Mode: Enforces full draft + safety clearance along the entire route.
* Shallow Mode: If Strict fails, the planner relaxes clearance rules near the endpoints while warning you of potential draft exposure.
* Best-Effort Mode: Relaxes clearance limits entirely near docks to guarantee that a continuous route is generated, rather than aborting with a routing error.
S-52 Chart Standards & Cross-Track Distance (XTD)

The AnchorQueen chart adheres to IHO S-52 specifications for ECDIS chart display and IEC 61174 operational standards for route monitoring, giving captains professional-grade visual clarity and safety assurance.
Polyline Color Conventions
#DC299E / #FF00FF): The international standard token for planned routes. Planned passages created by the captain always render in solid magenta so they stand out clearly against bathymetric depth contours and seamarks.#FF2E91): Routes planned or suggested by Jules (your AI crew member) are rendered in a distinct hot-pink line, letting you instantly distinguish AI-authored passages from your own.#9AA0A6 / Speed Gradient): Past tracks recorded during active navigation render in neutral grey or speed-gradient colors (green → yellow → red), visually separating where you have sailed from where you plan to sail.[2, 2] Dashed Lines): Straight-line chains without a computed depth-aware path appear as dashed ghost lines so un-routed chords are never mistaken for validated passages.Waypoint details — tap to reveal
Waypoints along a displayed route render as numbered magenta circles
that keep the chart readable at every zoom; the selected one gains a
glowing ring in its role colour. Tap a waypoint to open its detail
card, connected to the pin by a thin leader line. The card speaks the
bridge's language — WPT, BRG, LEG, DTG, TTG, ETA — and shows what
matters for the leg at hand: incoming bearing and leg distance,
distance-to-go against the total, time-to-go at planned speed, the
wall-clock ETA when a departure time is set, wave and gust at the
waypoint's ETA when route weather is loaded, and a flip-over coordinates
panel.
chart and stays tethered to its waypoint by the leader line — pan or
zoom and it moves with its pin, holding the spot you gave it. Selecting
another waypoint snaps it back to automatic placement.
tick from your actual speed over ground and position, and the
current target waypoint carries a NEXT badge. Standing still, the
card falls back to planned-speed figures, dimmed and labelled as such.
track and the card shows FIX n/N — the wall-clock time you passed
it, your recorded SOG and heading there, distance covered and time
elapsed — never planned-speed arithmetic. A ▶ Replay from here row
on the card starts the [passage replay](#passage-replay) playing from
that very fix.
Exactly one card is open at a time: tapping another waypoint moves it,
and tapping open water — or any other chart object — dismisses it.
Stepping waypoints with the ‹ › arrows in the navigation HUD moves
the card in step.
Cross-Track Distance (XTD) Safety Corridor
Per IEC 61174 §8.2, planned routes display a Cross-Track Distance (XTD) safety corridor around the route line:
[6, 5] dash pattern) marking the outer boundaries of the XTD corridor (185 m, about 0.1 NM, either side of a selected route; while you navigate it is sized for your boat — its length, beam and speed).Thin-Water Hazard & Tide Warnings
Each leg of a planned route is dynamically evaluated against vessel draft and predicted tide levels:
#F23030): Grounding danger — effective tide-corrected water depth is less than your vessel's draft.#FFA61A): Caution — water depth is less than your draft plus minimum safety clearance.Dock to Dock

A two-way switch picks how you build the route — in Free-form it sits in
the voyage timeline's header row; in Dock to Dock it sits above the two
dock slots:
many anchors as you like; the app routes between each pair, and the
panel lists them as the voyage timeline described above.
harbour to that harbour" passage.
In Dock to Dock the panel shows two slots:
by name. You can also tap the location icon to use your current
position, or the ferry icon to drop in the nearest harbour.
A is set. The moment you choose a departure, the destination picker
opens automatically so you can search straight for where you are going.
The picker lists your favourites first (nearest to the chart centre at
the top), then harbours & marinas, with other places below, and shows the
distance from your current view for every row. Once both docks are set the app
auto-routes between them around the shallows, just like Free-form.
NEW ROUTE ▸ Marina to Marina (and Back to Home Marina and Nearest
Anchorage) on the Saved Routes screen start here: they switch to Dock to
Dock and fill or open the A and B pickers as described under
[Route](#route).
confirm the pick — departure (A) recenters the view just like
destination (B).
departure and destination — the route re-plans instantly.
Renting a boat for the leg
If a dock slot lands on a harbour or marina where our charter partner has
boats, a small Rent from (harbour) ▸ chip appears under that slot's
coordinates:
departure date (the next Saturday if you have not set one) and return
either seven nights later or at your estimated arrival, whichever is
further out — a two-week passage asks for a two-week charter.
country — see [Two charter partners](#charter-partners). Where BOATAROUND
leads but has no base on record for the slot, the chip reads Rent on
Click&Boat ▸ instead of disappearing.
the next leg ▸ and opens on the first Saturday after you arrive. Charters
are picked up and returned at the same base, so B is an offer to start your
next voyage from there, never to drop a boat off.
is taken at that base, in which case the chip still opens the base but
without the dates.
connector. Tap the ✕ on it and it will not come back for that route.
slot really is a charter base. What happens after the tap is described under
[Renting a boat here](#charter-rentals).
Captain's Library
The Capt's Routes entry in the side menu opens the Captain's Library —
one searchable place to manage everything you have saved or collected:
editor; swipe to delete. Long-press for the full action menu: View on
Map, Start Navigation, Duplicate, Reverse Direction,
Export GPX, and Passage Plan (PDF) — the printable A4 passage
plan, straight from the list, no detail sheet required.
and anchorage dwell time; the scope button flies the chart to it.
swipe to delete.
(distance, duration, track points). Tap one for the full passage log
with stats and the ETA calculator. The ▶ Replay button on a passage
row plays the voyage back on the chart — see
[Replaying a passage](#passage-replay).
A search box, sort menu, and live result count sit above the list. The
⋯ menu adds Import GPX, Manage Folders and, where reel sharing is
on, My shares — every reel you have made (see
Importing a GPX file. Pick the file and the import runs in the
background behind a small Importing GPX card that counts the points as
they are read, then the routes as they are built. A long recorded track can
hold tens of thousands of points, so the counter is there to show the app is
working rather than stuck — wait for the card to disappear. The same card
appears when you import a GPX into the route planner.
In landscape the library opens in the right details panel, so you can
manage routes while the chart stays in view; in portrait it opens as a
sheet.
Telling routes and passages apart. Wherever a list can contain both
planned routes and recorded passages — the base-route picker when creating
a passage plan, and the available-routes panel on the chart — a small
All / Routes / Passages filter sits above the list, and it remembers
your choice. Search results in the command palette label each entry
Route or Passage so the two never blur together.
Replaying a passage
A recorded passage isn't just a line on the chart — it carries everything
the boat actually did: position, speed over ground, and heading,
fix by fix, on the real clock. Replay plays that voyage back on the
chart with your own vessel symbol.
▶ Replay button on any passage row in the
[Captain's Library](#captains-library), the passage's own detail page,
the saved-routes list on the chart, a passage found through
[search](#search), or the daily report in the Captain's Log — days with
a recorded passage offer to replay it. However you start it, the chart
flies to the passage start and loads the voyage paused at the first
fix — press play when you're ready.
symbol (not the translucent planning ghost) and turns with the heading
you actually steered. The symbol matches the class on your
boat card — a catamaran replays as a catamaran, a tender as
a tender — using the same modelled hulls the 3D replay flies. A
[Sea Sports](#water-toys-review) session replays with its sport's symbol
instead of your boat. The recorded passage is coloured segment by segment
from blue through cyan, green, yellow and orange according to recorded
speed. A fading trail follows it, showing the last couple of minutes of
replayed track in the same speed colours. Ahead of the boat, the part of
the passage still to come shows as a white dashed line whose dashes march
toward the destination — the same "not yet" language the route planner
uses.
HDG, the wind you actually had — value, gust and a direction
needle — depth under the cursor where chart data allows, the wall-clock
time at the current position, and elapsed / remaining time for the
passage. Wind is sampled quietly while a passage records (from your
instruments' true wind when connected, otherwise the live forecast), so
passages recorded before this version show a dash there.
so you can switch mid-replay, from the flat chart straight into the flight —
or Replay in 3D on a passage's detail page before you start. Either opens
a separate, full-screen surface that flies the passage over real terrain
instead of drawing it on the flat chart. The camera rides astern and above
the boat the way the Vision viewport does, the coast and islands stand up in
relief around you, and the track paints in the same speed colours with a
marker at every turn you made. A speed scale down the left edge carries a
live marker at your speed at that instant; the scrubber doubles as a profile
of the whole passage. Playback runs at 10×, 60× or 240×.
You fly behind your own boat. The 3D vessel matches the type on your
boat card and the vessel model
you picked — sailboat, motor yacht or superyacht (picked for you from
30 m), trawler in its chosen look, powerboat, motorboat, sailing or power
catamaran, gulet, trimaran, tender or houseboat — and is scaled
to her real length overall, so a 16 m cat and an
8 m tender read differently in the same flight. Under the passage title a
small crew card names the flight: the captain with their profile
photo, and the vessel with her name and photo, straight from your Captain
profile and boat card. No boat card yet? The replay sails a sloop and the
crew card stays out of the way.
This is a picture of the passage, not a chart — the terrain is land
elevation, the water is not surveyed depth, and nothing on it is for
navigation. It needs a connection. If the map service refuses the map, the
flight says Map could not load within seconds instead of loading
forever. On a lake above sea level — Lake Geneva, the Great Lakes — your
boat, the other boats and the track float on the lake, and your boat starts
each turn before the waypoint and leans through the corner.
Who can fly. The 3D replay is open with Pro or Max — or with a
chart subscription that covers the waters the passage sails, on any
plan — including a downloaded region during your
14 days of full chart access. Without either, you fly a 45-second preview of your own passage —
a real film, with every camera, the ocean, the sky and the vessel engine
fully open, not a locked-down demo. The button on a passage or route says
45 s PREVIEW so you know what you are starting.
When the 45 seconds are up the film freezes on the frame it reached —
your water, your coast — and the card over it offers both ways in: the
plan, or that region's chart. Buy either and the card lifts on the spot —
nothing reloads, the film is still parked exactly where it stopped, and
pressing play carries on. Maybe later closes the flight.
The flight opens over satellite imagery with place labels — the base
map that makes real terrain read as real coast. The base-map button still
offers the whole set, and your pick is remembered on this device for the
next flight.
Fly a different hull. The vessel button in the camera cluster lets you
swap the 3D boat on the spot — My boat follows your boat card, or pick
Sailboat, Motor Yacht, Trawler, Powerboat, Motorboat,
Catamaran, Trimaran or Tender. Cosmetic only: the crew card keeps telling
the truth about your boat, and the choice sticks on this device.
The frame is signed. The AnchorQueen icon and name sit above the
passage title — the same small bug the seamark fly-over carries. These
are the screens that get recorded and shared, and the picture should
travel with the app it came from.
Ocean & Sea State in 3D (aq-sea). The 3D scene renders real procedural
ocean waves beneath your track, depth-tested against the shoreline and bathymetry.
Use the floating sea control to toggle between Real conditions (fed by the
passage's recorded weather telemetry), Beaufort force presets (0 to 12), or
Off. Tap Deck in the camera cluster to switch into an immersive,
low-slung camera perspective right at deck level looking forward over the bow,
or Chase to return to high-vantage flight.
Minimap. A round map in the top-left corner, under the passage name, shows the whole passage
or route flat, with your boat near the middle and the part you have already
sailed in bright blue. It zooms by itself: as a turn comes up it closes in
and stays close while you go round it, then opens out to show the next
leg. On a long leg you see the whole leg, and it closes in again as the
next turn gets near. Turns are dots — red for port, green for starboard —
and the next one has a ring around it. When the flight opens, the minimap
starts on the whole passage and zooms in to your boat. It turns with your
boat so ahead is always up; tap it for north up, tap again to turn with the
boat. ⋯ ▸ Minimap switches between Plain (just the track),
Satellite (the track over satellite imagery) and Off — your choice
is remembered on this device. Satellite needs a connection; the imagery
loads once the minimap stops zooming, and anything already seen is reused. It shows in your Director photos and clips like the speed
and heading readings, but never in a shared reel. It is light on the
battery: it only redraws when the picture changes, so on a long, straight
leg it barely redraws at all.
the readouts — the same 3-D view live navigation draws, fed from the scrub
cursor instead of your GPS. It shows the water ahead of the boat *as it was
at that moment in the passage*, with your track streaming out astern in
speed colour and your boat drawn as your real vessel. It follows the
scrubber: play, drag or jump the cursor and the view moves with it, at the
speed the boat was making. Tap to walk the camera round the boat, drag to
orbit, double-tap to return to the chase view. Off by default — it is a tall
block on a phone that also has to show the scrubber.
rail. The rail keeps SOG, HDG, replay time, Follow and Close within
reach while the scrubber continues to show progress below. Tap the up
chevron to restore wind, depth and the detailed passage clock. If you do
not interact with it, the deck folds itself after a few seconds; your own
size choice is never overridden. Close asks Leave replay? with explicit
Stay and Leave replay actions; staying returns you to the same replay
position.
(1×–256×) scale the recorded clock — the replay slows where you
actually slowed and runs where you actually ran, so a lull at anchor or
a fast reach reads exactly as it happened.
in [Voyage](#voyage) — drag to any point of the passage, tap play from
there.
boat, course-up. Pan the chart and the camera is yours again, just like
live navigation.
Share your passage as a reel
A recorded passage can leave the app as a short vertical film and a link that
plays it in any browser. The film is made on your phone from the synced copy of
the passage; the link and the finished film live on our servers.
The Director card
The passage panel's reel row is a Director card: everything you filmed for
this passage sits on the first screen instead of behind an icon.
and any finished reels, newest first. Clips carry their length and a play
mark; a finished film wears a REEL badge. Tap a tile to open it: a photo
full screen, a clip or a reel in the player. Press and hold any tile (or tap
the ✓ button in the header) to turn the shelf into a picker with checkmarks.
where the page's Photo and Clip buttons take the shots. With nothing filmed
yet, the shelf is a single ghost tile saying so — tapping it opens 3D too.
travel together in one share sheet. With nothing picked it sends the finished
reel and its link, or, if there is no reel, your newest capture. FILM REEL
is the reel itself (it reads Open, New reel or Try again as the film
goes through its states), and LIBRARY opens the full director library for
this passage.
reel: the render progress, or the poster with Your reel is ready, its stats
and the link to copy, with ▶ to watch and ⋯ for Share reel, Edit
Reel…, the quick-share destinations, Copy Link and Delete.
before the passage has synced to your captain account — those photos and
clips live on this phone. Only the film needs the synced copy, and the card
says so where the film CTA would be.
clips; the tune (slider) button opens the
[Director Workspace](#passage-reel-film),
where the film's camera, look and length live.
clips up to 15 seconds on Free, 60 seconds on Pro and 5 minutes
on Max, beside the reel length and the reels-a-day allowance. On Free the
line carries an Upgrade button that opens the Store. When a clip reaches
your plan's limit the recording stops by itself — the clip is finished and
saved to your Director library and to Photos exactly like one you stopped
yourself — and the app then shows you the shot you just made and what the
next plan would have let you keep filming.
today* — reset at UTC midnight; on Max, which allows fifty a day, it reads
unlimited today. On Free,
once the three are filmed the FILM REEL button reads TOMORROW: tapping
it explains what Pro's twenty-a-day would change instead of failing. The count
comes from the server, so a reel filmed on another device is counted here too.
AnchorQueen card and Director stills and clips carry the page's full title
block; the first time you share such a reel the app says so once, with
Share anyway to send it unchanged. Pro drops the end card, lifts the
branding to a small corner mark and films twenty reels a day. Max removes
the mark entirely, allows five-minute clips and fifty reels a day. A purchase
takes effect immediately — the next film you make already carries the change,
and the card shows a PRO or MAX chip for a day afterwards.
Film and share a reel
DIRECTOR card sits under 3D TERRAIN REPLAY — on every plan, Free
included. FILM REEL starts straight away with the usual settings
(trimmed ends, vessel shown, captain hidden, sunny look, intro on, your
plan's default length) and opens the stage. The tune button in the card's
header opens the Director Workspace — the full options described below
— instead.
same row in the passage's context menu in the library. (The film button has
left the replay deck — the deck is for watching; the reel lives with the
passage.) Every door needs a recorded passage that has finished syncing
to your captain account, because the film is made from that synced copy;
until then the passage panel's row says so.
3D chart at the film's 9:16 shape, the phase at the top (Directing,
Filming, Encoding, Uploading), and the controls at the bottom.
Drag to set the camera angle, pinch to zoom, then tap Record.
The ×1 · ×2 · ×4 buttons push the camera in smoothly — tap one while
filming and the zoom lands in the reel. The Miniature look opens on a
higher, wider camera (that is what makes the toy-model effect work); drag
to bring more of the coast in. Camera drags ease in, so a quick flick
mid-film is a slow pan in the reel. Before recording, the scrubber
parks the replay anywhere along the passage so you can set the angle
there; let go and it plays on (the film itself always starts at the
beginning). While filming, Stop — that's enough ends the passage at
that point and finishes the reel with its closing seconds. Pro and Max
reels end on your passage; Free reels close on the AnchorQueen card.
Tapping ✕ never cancels the film: while directing it records from the
angle you left it at, while filming it simply continues in the background.
motor yachts, catamarans, tenders — lying at anchor or moving slowly along
the coast beside your track, giving way as you pass. They are objects on
the chart, so they grow and shrink with the terrain as you zoom. They are
not real traffic: each passage gets its own randomly drawn fleet, the same
one every time it is filmed.
Back on the passage panel the row shows the frame counter and percentage;
Open returns to the stage, Cancel stops the render.
(tap to copy) and Share reel, which hands the film and the link to the
iOS share sheet. The film is also saved to your Photos library on its own
(Saved to Photos on the row; switch it off under Settings › Chart). If
you declined Photos access, the row says so and opens Settings. New films another take with its own link; Delete
revokes the reel — the link stops working and the film is removed.
default) hides the first and last 300 m of the track, so your berth stays
private. Show vessel publishes the boat's name, type and length. Show
captain name is off unless you turn it on. Photos are never published.
default) and pick the 3D hull it sails — My boat uses your boat card's
type, or choose Sailboat, Motor yacht, Catamaran, Gulet, Trimaran or Tender.
Both print on the film and the link page.
the whole passage from above with a card naming your boat and captain —
with their photos when Show vessel / Show captain name are on — then
glides down behind the boat.
coast becomes a toy model with your boat in sharp focus) or Classic (the
replay's original deep-vignette look).
layout: your real track sailing over the coastline (the same offline
coastline the seamark cards use), passage name, the vessel and captain
lines exactly as your privacy switches leave them, the length pill and the
wordmark. What you see is what the film prints. Once the reel is ready the
card becomes its poster; tap ▶ to watch.
that already has a reel — rendering or ready — opens on that reel, with
its link and status, instead of starting another. If the last attempt
failed, the screen says why.
you can copy and paste anywhere.
3D chart replaying your passage (the preview card offers Set the angle
to bring it back if you closed it). Drag to set the camera angle and
pinch to zoom until it looks right, then tap Record. The stage films
the passage frame by frame — with a frame counter and a bar — and you can
keep steering the camera while it records, or close the stage and let it
finish in the background. Keep the app open; a 30 s reel takes a couple of
minutes, then the film uploads and the card becomes its poster. A
notification also lands on your other signed-in devices.
its own link; earlier reels stay in My shares
until you revoke them.
Ready — sits under the link. The sheet keeps checking on its own every
20 seconds and prints when it last checked; Check status asks straight
away. Failed offers Try again, which takes you back to the options
with your choices intact.
and Edits save the reel to Photos and open the app on it (choose Reel,
Story or Feed in Instagram); WhatsApp opens the film straight in
WhatsApp; YouTube, X, TikTok and More hand the film to the
iOS share sheet with the link alongside. Apps you don't have installed show
greyed. For every app that can't take a caption from us (all but WhatsApp)
the description — name, stats, link, tags — is copied to your clipboard
on hand-off: paste it into the caption field. Share reel is the plain
share sheet; Watch reel plays the film in the app first, so you can
check it before it goes anywhere.
buttons over the bottom and right of every vertical video, so the reel's
caption sits above them in one glass panel: where you sailed from and to
(the marina if you left from one, else the town or region), the passage
name, distance, time, top speed and the short link.
My shares; revoking kills the link and deletes the
film.
Film a planned route as a reel
A route you have only planned can be filmed too — the same reel, the same
stage, the same link; the subject is the plan instead of a recording. The
film flies your boat along the planned legs at the route's cruise speed,
over the same 3D terrain, as a preview of the passage before you sail it.
Share as a reel row sits beneath the 3D TERRAIN FLYOVER row;
FILM THIS ROUTE starts at once with the usual defaults and opens the
stage, the tune button opens the options. The same Share as a reel
entry is on the route's detail page, in the route's ⋯ menu in the
[Captain's Library](#captains-library) and in the route's context menu in
the library list. It needs a saved route with at least two waypoints
— a draft you are still drawing has no row until it is in your library.
chords from waypoint to waypoint, at the planned speed, the bow turning
through each corner. Other boats lie at anchor and move along the coast
beside the plan as they do in a passage reel. The intro card names the boat and
captain, and the caption reads From the departure to the arrival
(the marina if you leave from one, else the town or region), the route's
name, the distance, the planned time, the cruise speed and the
departure date when the plan has one.
and end switch does not apply here — the film runs from the first
waypoint to the last. Show vessel and Show captain name work as
they do for a passage.
Stop — that's enough, the looks, the zoom buttons, the length by plan,
the Send to row, Photos, My shares and revoking are described
under [Share your passage as a reel](#passage-share). One reel per route
at a time; New films another take.
Voyage
Voyage is active navigation. A press-and-hold and Sail to Here turn a
spot on the chart into a planned passage you then choose to start. Until you've sailed
a few voyages, an on-chart hint reminds you of the gesture.
your finger; when it completes, a radial menu fans out — tap Sail to
Here (Sea Weather Station pins that spot's weather instead).
from your current position (A) to that point (B) around shallows and
land. Tap the pill's ✕ to abandon the plan. If something prevents a
route — no GPS fix, a destination on land, a point too close to the
boat — the pill says so right there.
the distance and estimated time, and the planned path draws on the
chart as a dashed preview line — pan and zoom freely to inspect it.
The chart frames the whole plan above the voyage deck so nothing —
the vessel, either endpoint, or the line — hides behind the panel; if
your finger is still on the chart, the framing waits for your gesture
to settle.
(your track, waypoint arrivals, and stats) start, the depth and weather
graphs fill in, and nearby chart objects drop at both ends. Tap
Dismiss to discard the planned route; nothing is started or saved.
Voyage's commands. The command panel on the right edge (folded to a
single button until you tap it) carries Voyage's own set: Last
passage, Passage Timeline, Record Passage, Sea Sports,
Navigate and Man Overboard. Route and Discover have their own sets.
Last passage, at the top, names your most recently recorded passage and
when it ended; tap it to select that passage and frame it on the chart.
Opening Voyage no longer selects it for you. To drop the anchor
watch from the chart, tap your boat for its
[command menu](#own-vessel-menu).
Because you confirm with Start, a stray long-press never launches a
voyage on its own. Both endpoints are named after their nearest place. If
the boat has moved meaningfully while the card sat waiting, tapping
Start quietly re-plans from where you actually are before navigation
begins, so the route always starts at the bow — not where it was a few
minutes ago.
Already navigating? A press-and-hold while a voyage is running doesn't
start a new one — it proposes inserting a waypoint at that spot and
reroutes from your current position through it, pending your confirmation.
The passage timeline
Your recorded passages on a time rail, the same one SafeAnchor →
History uses for anchorages. Tap Passage
Timeline on the Voyage command rail (the clock glyph) and the rail stands on
the left edge of the chart: newest at the top, a hairline and label at
every year, the spine solid through months you sailed in and dashed through
the gaps, a dot on each sailing month sized by its passages — a busy season
thickens into a bar instead. The sailboat is the cursor; the chip beside
it reads the date under your thumb.
passage with a light tick. Each one is selected as you pass: its track
draws on the chart, the chart frames it clear of the rail, and the
[passage deck](#passage-deck) comes up with Replay and the Bridge Deck.
seconds. Any drag or calendar tap stops it.
narrows the rail, the chart's selection and the Passages list together
(the list shows the window as a chip with an ✕). A day selects that day's
passage. All time clears it.
Tap the cell again to put the rail away; the choice is remembered. The rail
hides on its own while a passage replays, while the Bridge Deck is expanded,
and in clean export.
The selected passage deck
Entering Voyage with a recorded passage on the chart — the app adopts your
latest recording automatically, and picking one under the Passages
filter of your route library ([Route](#route) or the
[Captain's Library](#captains-library)) selects it too — brings up a slim passage bar at the bottom, above the
mode pills. It names the passage, shows its distance and elapsed time, and
carries four buttons: the viewfinder flies the chart to the passage —
the quick way to find a selection that is somewhere off the water you are
looking at — ⋯ opens the passage menu (below), ⌃ opens the full
deck, and ✕ deselects the passage and clears it from the chart (the
same action as the rail's Dismiss Passage command), so a selection you
didn't ask for is gone in one tap.
Drag or tap the bar to raise the passage deck — a dark instrument sheet
in the same style as the Route Panel. The half sheet shows the instrument
cluster (distance, duration, average speed) and a REPLAY
button that hands the passage straight to the
[replay deck](#passage-replay); pull higher for the speed profile of
the whole track (with your average marked as a dashed line) and the log
facts — top speed and the number of GPS fixes. The header's viewfinder
button frames the passage on the chart — in the part of the chart the
raised deck leaves visible, so the track never lands behind the sheet —
and ✕ deselects it from any height. While the deck is raised the mode pills step aside, exactly as they
do for the Route Panel, and they return the moment the deck drops back to
the slim bar.
Below REPLAY — the part of the deck the rest of this page calls the
passage panel — come a ‹Sport› session button for a
[Sea Sports](#water-toys-review) session; 3D TERRAIN REPLAY, which opens
the [3D replay](#passage-replay) on Pro, Max or with a chart that covers the
passage (on Free a 3D TERRAIN PASSAGE card offers 3D PREVIEW and
UPGRADE instead); and the DIRECTOR card for your photos, clips and
reel — see [The Director card](#director-card).
Renaming a passage. Tap the passage's name in the deck header and type
a new one; Return (or tapping elsewhere) saves it. The new name follows the
passage to your other devices.
The passage menu (⋯). The same menu sits on the slim bar and in the
deck header, and it carries the passage's secondary actions:
time, speed and course, so it opens as a passage on another AnchorQueen
device and as a track in any chart plotter.
passage: it appears in the Passages list, on the timeline, and can be
replayed. A track with no timestamps is imported with times estimated at
6 kn and says so in its notes. Waypoint-only files are routes, not
passages — import those from the Route tab's library instead.
device and from every device signed in to your account; it cannot be
undone.
In landscape the deck docks as a right-hand column with the same content.
Active navigation is untouched by any of this — the
[Guidance HUD](#active-nav-hud) keeps its own card at the top of the chart.
Active Navigation HUD

While navigating, one card sits at the top of the chart with five
tap-to-switch sections:
a cross-track error bar.
remaining, and your position in the route.
ribbon, shallow patches, nearby traffic, and roughly the last 200 m of
your own track streaming out astern in speed colour (cool where you were
slow, warm where you were making way). The camera follows from above and
behind, so a turn you have just made is visible behind the boat. Tap to
walk the camera round the boat, drag to orbit, double-tap to return to the
chase view.
Your boat and every AIS contact are drawn as three-dimensional vessels
seen from the camera's own angle, not as flat plan symbols — a container
ship carries its stacks, a tanker its deck manifold, a yacht its rig, and
each turns to show its real heading as it manoeuvres. Your own boat uses
the vessel type set in your boat profile, so what you see
under the bow is your boat. Contacts pressing on the corridor keep their
own outline but pick up an amber or red wash and a ring, so a close
ship is still recognisably a ship. Moving vessels trail a wake that spreads
aft across the water.
type buttons to switch which graph is shown. Depth is always free; the
Wind, Waves, and Tide forecast graphs are a Pro feature — on a
Free account those strips show a locked "Pro feature" upsell instead of a
curve. See the Store to unlock them. Wind draws gust as a
fainter dashed line over the wind line, with wind-direction arrows. Each
graph shows live forecast data along the route, waypoint marks, and a
distance scale. A white dot tracks your current position; drag the
graph to scrub a white dot along the route on the chart — it snaps back
to your live position after a moment. Tide shows the predicted
harbour tide height along your route, drawn around a mean-sea-level line
(the curve dips below the line at low water); where tide predictions
aren't available for an area the graph shows a gap rather than a guess.
Use the ‹ › arrows in the HUD header to step to the previous or next
waypoint; a short banner confirms the new target. The hide button
(⤡) in the HUD header collapses the whole card to a small NAV · WP
chip; tap the chip to bring it back. The place-name badge tucks in directly
beneath the HUD so the rest of the chart stays clear.
Two panel sizes
The pair of buttons next to hide sets how much of the screen the HUD
takes. Your choice is remembered between voyages.
card anywhere on the chart to park it where it suits your helm position;
double-tap it to snap back to its default place. Buttons, the graphs
and the Vision view keep working while it's draggable — only the card's
plain areas move it.
The turn, destination, bearing · distance · speed and cross-track
readouts are all on screen at once, next to one detail pane you choose
between Route, Charts and Vision. In Route the pane lists
the legs still ahead with distance and ETA for each — tap one to make it
your target. Drag the grabber on the band's bottom edge to set how
much chart the band covers; double-tap the grabber to restore the
default height.
In landscape the large band splits into two columns — readouts on the left,
the detail pane on the right — so the extra width goes to the graphs and the
Vision view rather than stretching the digits.
The command window at the bottom (depth scrubber + playback controls)
has three sizes — tap its stage button to cycle full → compact →
minimized and back, freeing chart space when you don't need it.
In landscape the small HUD is width-capped to the leading side so it never eats
the chart, and panels you open from it (route detail, passage plan) dock into
the right details column instead of covering the map — the same split behaviour
as the [Captain's Library](#captains-library).
Stopping & rerouting
row reads Stop Navigation; tap it to end guidance. Outside Voyage the
command rail keeps a red STOP cell instead, which asks you to
confirm first.
slides in showing the time and distance you would save. Tap Accept
reroute to switch or Keep current — it also dismisses itself after a
few seconds if you do nothing.
Live — the 3D chart
Live is the fourth pill on the chart's bar. It shows the same charts as a
live 3D view: depth and land in relief, the water surface, your boat at its
true size with your track, charter boats on their berths, and AIS traffic
drawn with hull shapes at each vessel's real length and beam.
marks, harbours, marinas and anchorages, points of interest, charter boats
and AIS vessels. Tapping your own boat opens its command menu.
(Captain's Mark, Charter Boats, Sea Weather Station, Plan Route).
the GPS button turns it back on. In 3D with heading-up follow, Live
films your boat the way Passage 3D does: a low chase view from astern with
the horizon in the upper third, the boat a little below the middle, drawn
at the same size as in Passage 3D, and the turns smoothed out. Pinch or
zoom ± brings the camera closer or further and keeps following; a
one-finger drag lets go and pans the chart. In 2D, or with north-up follow,
the boat stays centred as before.
little, rather than going into the hillside, in Live's camera modes as in
Passage 3D.
SafeAnchor ▸ Remote), Live draws the racing yachts on the
water with a rank badge, the official course, its gates and exclusion zones,
and a nameplate with the yacht's speed where there is room: zoomed out only
the yacht you picked and the leader carry a plate, from a mid zoom the
nearest twelve do, and close in every yacht does. Tap a yacht to select it
and frame it: its track draws coloured by speed in its team colour, a
compare plate on a stem shows its place, speed and distance to finish,
and the race strip at the top collapses to a pill (drag the pill where you
like; double-tap docks it; ✕ clears). Long-press another yacht to add it
to the comparison (up to six plates; the leader is always there while the
whole fleet is shown). The fleet count on the strip opens the Race Board.
A yacht whose tracker has gone quiet shows a dimmed plate. The yacht you
picked (and the leader) also carries the true wind: a third plate line
such as "TWA 65° · 7.3 kn G 12" (G = gust) and a wind arrow beside the hull with the wind
speed, the yacht's angle to it and its point of sail (close-hauled,
reaching or running). The same plate and arrow appear on the flat chart, so
both charts read alike. At night racing yachts show red and green
sidelights, a white stern light and a masthead light. Race hull size in
Live settings (×1 to ×5, ×2 by default) enlarges racing yachts only, on
both charts, so a 20 m hull stays visible from spectator distances.
yachts 3D-model pack has downloaded (Settings ▸ 3D models),
each racing yacht is drawn as its class — TP52, club racer, Class40,
performance or foiling catamaran, racing trimaran — in its team colour on
both charts. Close in on Live the sail number shows on both sides of the
main and the yacht's name on the bows; running downwind (when the race has
wind) the kite goes up, and fast foiling boats drop their foils and lift
out of the water. Without the pack the same yachts are drawn as cruising
sloops, catamarans and trimarans.
either chart, or a mark in the Race Board's course strip) to open the mark's
card: how many yachts have rounded it, who was first through and when, the
fastest leg and the top speed on that leg, every yacht through it with its
leg time, and the next yachts to arrive with their ETA. Fly here centres
the chart on the mark; Track leader through here follows the leader.
the camera on that vessel on both the flat chart and Live as new positions
arrive. Any drag or pinch lets go; the button turns it off too. Tapping a
racing yacht on the flat chart opens its race card at half height so the
chart stays visible; the card's Track button works the same. In Live,
tracking films the yacht: Chase from astern, Orbit slowly around it
or Overhead looking down (cycle them with the camera-mode control); the
camera eases between positions and yachts never jump, and a pinch changes
the distance while keeping the mode. A one-finger drag lets go.
flat chart. While Live is open the flat chart sleeps to save memory and
battery. When you leave Live, the flat chart opens on the place you were
looking at in Live — same centre, same zoom — always flat and north up,
however you had tilted or turned the 3D view.
capture bar and the replay controls) can be dragged anywhere, like the GPS
panel; they stay where you leave them. Double-tap one to send it back
to its place.
enabled on your device yet.
What Live draws. Charter boats lie on pontoons at their own marina — each
pontoon flies the flag of every charter partner whose boats lie there (your own
deck flies the AnchorQueen burgee), and tapping the pontoon or a flag opens that
marina's charter fleet. At berth zoom the same dock hands as on the flat chart
work the 3D pontoons, and each boat's price, discount and model stand on a small
sign on the pier beside its stern — never on the boat; on a crowded pontoon the
model names go first. Tap a sign to open its boat. At the shore end of each
marina's gangway stands its clubhouse, in one of three styles (an Aegean marina
office on the Turkish and Greek coasts, an Art-Deco or a modern harbour clubhouse
elsewhere, the Art-Deco one at your own marina); its sign carries the marina's
name, it flies the AnchorQueen burgee, its windows and lamps light up at dusk,
and tapping it opens that marina's charter fleet. Boats and AIS vessels are
drawn at their true size; far away they only grow enough to stay visible.
Where AIS traffic is crowded, Live first draws the vessels smaller so they do
not overlap; if they still would, the less important ones step aside — the
same way place names make room for each other — and come back as you zoom in.
The vessel you tapped, any ship on a close-quarters course with you and any
AIS-SART are never hidden.
Place names (islands, bays, villages and towns) are written in the app's
language, and a latitude / longitude grid can be shown. Both follow the
place-name and grid switches of the flat chart. Landmarks stand in the 3D chart
at their real size and place — the three Bosphorus bridges in Istanbul and the
Parthenon on the Acropolis in Athens — and light up at night.
Your routes and passages in Live. Live shows your whole library — every planned route and every recorded passage — in the same colours and widths as the 2D chart, plus the route you are navigating with its corridor (while you navigate, that voyage owns the chart, as in Voyage). The lines follow the Routes switch in the Layers panel. The sea and sky describe the weather where your boat is, not where you pan; a change in conditions eases in over a few seconds instead of re-lighting the scene at once.
Live settings
Live uses the chart's own controls for everything the flat chart also has,
and keeps its own 3D settings in one drawer next to the command rail.
Nautica Night when your chart is in night mode, and switches with it.
The layer switches — navigation marks, hazards, soundings, traffic
separation schemes, channels, restricted areas, OpenSeaMap, harbours, AIS
and routes — show and hide the same things in 3D.
Live 3D group on the rail (right under the cube) opens the settings
drawer beside the rail — it stays on the rail even when the group is
folded. Tap the chart or × to close it. Live chart style offers
every 3D style: Match chart (the default — Nautica Day or Nautica Night
with the chart, in the chart's own depth look: your depth palette, the
depth-area and contour opacities and the depth-area, contour and contour-label
switches from Chart Layers; in 3D the palette's darker set is used, so deep
water reads dark — a Day palette shows as its Night twin), Nautica Day,
Nautica Night, Nautica Terrain
(land in height bands with each band's elevation), Satellite and
Seabed X-ray. Land relief with elevation labels shows in every style.
With the seabed showing (Seabed terrain, or Auto with the seabed x-ray on),
your routes, passages, the replay track and your own track are drawn on
the water surface where your boat is, not down on the seabed — and so are
the waypoint pins, their numbers and the route names; the seabed relief
still shows under them.
While a race is open the drawer also offers Race hull size (×1 to ×5;
racing yachts only, on both charts).
The drawer also has terrain (Auto, Surface or Seabed), vertical
exaggeration (1×–3×), live water, land relief, charter boats, the
performance overlay, 3D engine (which renderer draws the boats:
three.js by default, or WebGL as a fallback), Showroom pontoon (one
of every boat model, moored at the map centre) and the power
profile (Full, Balanced or Saver), and opens Sea & sky and
Camera & HUD. Your choices are kept. These settings are no longer in
the Layers sheet.
view; the GPS button cycles follow heading-up, follow north-up and off.
When the view is turned, a compass appears at the bottom left — tap it to
turn back to north.
Live camera, Director and replay
While Live is open, the rail on the right gains a Live 3D group — the cube
button opens and closes it.
view), Chase (behind your boat), Orbit (circling your boat),
Top-down (straight down, north up) and Cinematic.
overview, chase, orbit, bow and deck shots of your boat — the same shots as
Passage 3D. Choose Cinematic, Calm or Sport pacing in
Live 3D settings ▸ Camera & HUD ▸ Director style. Touch the chart and the
Director pauses; it carries on four seconds after you let go.
[Live 3D settings](#triton-live-settings) drawer.
live water and the power profile (Full, Balanced, Saver). The
profile is a ceiling: when the phone runs hot or Low Power Mode is on, Live
steps down by itself, and a few seconds after you stop moving the chart it
draws fewer frames until you touch it again.
turns dark, the pontoon lamps come on and light the decks around them.
chart's frame rate as a number and a two-minute graph, with the power tier, the
phone's heat state and memory. Leave it on all day if you are chasing a stutter.
right here in the Live chart, in the [Director dock](#triton-live-director-dock)
at the bottom of the screen. While a replay is loaded, the camera, Director,
capture and play / speed buttons live in the dock instead of the group, and
the camera modes and the Director follow the replayed boat.
Search works in Live exactly as on the flat chart: the magnifier opens the
same search, and choosing a result flies the 3D view there and drops the same
pin (tap the pin to clear it). Search, AIS traffic and the marks around you
follow what the 3D view shows. Tapping a charter pontoon opens that marina's
charter fleet.
Replay and the Director dock
Select a passage in Live (tap its line, or a mark on it) and tap Replay in
the bar — or simply tap the passage's ghost ship. The passage plays where it
was sailed, the Director takes the camera on a chase shot behind the boat, and
the bar becomes the Director bar — the same controls as in Passage 3D,
drawn inside the 3D view so they cover as little of it as possible:
(×1, ×4, ×16).
one fixed shot: Chase, Orbit, Top-down, Deck, Bow or
Overview.
[Live photos and clips](#triton-live-capture).
selection.
The 2D replay deck and scrubber stay out of the way while the bar is up. On a
device where the 3D view cannot draw the bar itself yet, the same controls
appear as one compact native row instead — drag it wherever it suits you, and
double-tap it to put it back.
Live weather, sea and sky
Live draws the sea and the sky from the weather where you are looking.
view, just inside the command rail and right under the GPS card, in the
style of Passage 3D: heading and course, speed, the true wind, the waves
and swell, then a small panel with the sky, air temperature and
visibility. With connected instruments the wind is your boat's true wind;
otherwise it is the marine forecast for the area in view, refreshed every
10 minutes. The gauges grow with your text size and use your Units
settings; when the column is short (landscape, the largest text sizes) the
gauges shrink, and the ones that still don't fit move into the panel as
text — heading stays a gauge longest, then wind, speed and waves. The
weather report for the area (Sea Weather Station) stays in the
long-press menu. With VoiceOver, Live instruments reads all values
and opens the weather report.
its chip. The column opens by itself when the weather it shows changes
noticeably (another Beaufort force, or the wind shifting to another
compass point), then folds back into the chip
after 10 seconds (wind arrow, speed and Beaufort — or your heading before
any wind arrives). Tap the chip to open the column; tap the column to fold
it straight away. With VoiceOver the column stays as you leave it — use the
Collapse instruments / Expand instruments action on Live
instruments. To hide the gauges completely, turn off Instruments in
Camera & HUD.
and the home indicator, like the flat chart. Its gauges, grid labels and
the other overlays keep clear of the tab bar, the GPS card, both rails,
the compass and the bar at the bottom.
swell. Wave exaggeration (1×–10×) makes them easier to see from above:
the ≋ button in the Live 3D group cycles 1×, 2×, 4×, 7× and 10×, and
Live 3D settings ▸ Sea & sky has the slider, sea detail (Low / High),
whitecaps and wake.
weather and the local time. Rain falls only where it is raining: Live
checks the forecast for the area around your boat in blocks of about
5 km. Under a shower you see rain all around you, and a shower a few
kilometres off shows as a grey curtain over that patch of sea while you
stay dry. On a clear day only your own spot is checked. The cloud button in the Live 3D group and
Sea & sky ▸ Sky pick a fixed look instead — Clear sky, Cloudy,
Overcast, Fog, Rain, Thunderstorm, Sunrise or Abyssal. Turn off Time of day: now to light
the scene at another hour.
including Trackcam, a fixed camera beside your track that watches the
boat pass — and shows or hides the instruments, the track over the sea, the
speed rail and the minimap. The speed rail lives in the speed gauge while
the instruments are on (it appears beside the rail only when they are
off); the minimap is a small disc above the compass. The track and the
instruments are on by default, the rest off. Your speed, heading and
position are on the GPS card at the top, as on the flat chart.
Live photos and clips
The camera button in the Live 3D group opens a capture bar (during a replay
the same buttons are in the [Director bar](#triton-live-director-dock); drag the
capture bar anywhere, double-tap it to put it back): Photo takes
a still of the 3D view, Record films it until you tap stop, and the library
button opens everything you have captured in Live. Photos and clips go to your
Photos (when you allow it) and to the same library as Passage 3D captures, and
clip length follows your plan, as in Passage 3D. The chart's buttons are not in
the picture.
Automatic passage recording
You no longer have to remember to press REC. With Auto-record passages
at sea on — it is on by default — AnchorQueen watches how the boat is
actually moving and starts the passage recording itself.
When it starts. Every 30 seconds the app reads your position together
with the phone's motion sensors and decides what you are doing: sailing,
motoring, or simply making way at more than 2 knots. Two of those cycles in
a row underway — about a minute — with the fix on water and not on land, and
recording begins. It is the same recording the REC button starts: the
same track, the same statistics, the same place in the library afterwards.
and you sail out of the swing circle, that is departure enough — no need
to wait out the second cycle. This holds even if AnchorQueen was force-quit
at the mooring: iOS wakes the app as you cross the circle, and the
departure is honoured the moment it comes back.
actual position fixes have been collected and merged, so a recording never
announces itself over an empty track.
alone, and nothing auto-starts while you are already navigating a route —
that voyage brings its own recording with it. After you stop a recording
yourself, automatic recording stands down for a while, so the next fix
cannot immediately restart the passage you just chose to end.
The banner. Once the passage is genuinely under way, a card rises from
the bottom of the chart — Passage recording started, with the time it
began — and offers two choices:
the press-and-hold hint. Press and hold the water you are headed for, the
route plans itself, and Start on the Route ready card runs live
guidance on top of the recording that is already going — the track
continues underneath, unbroken.
While you are already navigating, the banner stays out of the way entirely.
Setting a destination later. You do not have to decide at the banner.
While a recording is running and no guidance is active, the
[Discover](#discover) long-press menu carries the same Set destination
command, so you can pick a destination an hour into the passage without
stopping or restarting anything.
Arrival saves it for you. When the boat has been at anchor or ashore for
about three minutes, the passage is over: the recording stops and saves
itself. It lands in the [Captain's Library](#captains-library) under the
Passages filter with its distance, duration and full track — ▶ Replay
included, see [Replaying a passage](#passage-replay) — and the ship's-log
voyage closes with its arrival entry, exactly as though you had stopped the
recording by hand.
Turn the whole behaviour off under Settings → Chart →
Sea Sports
Record a session on the water — on a board, in a boat you paddle or sail,
behind a tow boat or swimming. AnchorQueen knows seventeen sports in seven
families:
| Family | Sports | What it measures |
|---|---|---|
| Speed | Jet ski, eFoil | Speed, jumps, turns, g-force |
| Wind | Kitesurf, Wingfoil, Windsurf | Jumps with height and airtime, turns, the wind of every jump |
| Wave | Surf | Waves ridden, longest ride, top ride speed, jumps |
| Towed | Wakeboard, Water ski, Towable tube | Jumps, turns, g-force |
| Sail | Dinghy | Tacks, gybes, max heel, best upwind VMG, capsizes |
| Paddle & row | Kayak, Stand-up paddle, Canoe, Rowing | Stroke rate, strokes, capsizes |
| Swim & dive | Open-water swim, Snorkel, Freedive | Distance, pace per 100 m, strokes |
A Sea Sports session is a passage recorded at full GPS rate, plus the
motion sensors of your iPhone or Apple Watch. How it records — GPS
interval, sensor rate, jump sensitivity, auto-stop, how long raw data is
kept — is set in Settings → Chart → Sea Sports.
Automatic passage recording never starts or stops a Sea Sports session.
Sea Sports is also a chart mode of its own — Live, Plan, Discover, Voyages and a
Tutorial — in the chart pill menu. See Sea Sports.
Start a Sea Sports session
Press and hold the Voyage pill at the bottom of the chart, or open the
Voyage command panel and tap Sea Sports. Siri, Shortcuts and the Action
Button open it too — see
[Siri, Shortcuts and the Action Button](#water-toys-shortcuts).
and what to do next: pair a watch, install AnchorQueen on it, or open
AnchorQueen on the watch. It also shows sessions still waiting to come
over from the watch and when it last synced. Tap What Apple Watch adds
for the details. See [Apple Watch status](#water-toys-watch-status).
Watch and Both need AnchorQueen open on your watch; until then they are
greyed out with the reason underneath, and the iPhone records.
your passages when it syncs. A passage your iPhone is already recording
keeps going.
measured on your wrist.
(tagged Last used); the rest are grouped Speed, Wind, Wave, Towed,
Sail, Paddle & row, Swim & dive. One tap starts recording.
screen; tap a piece of gear to start its sport on it. Then come Start
again and your Favourites.
pinned sports make up your Favourites row and leave their group. Switch
off sports, or whole groups, you never do. Hidden sports stay one tap away
under Show all sports.
Action Button, Siri and shortcuts use it when they don't name a sport.
If a passage is already recording on the iPhone, AnchorQueen asks before
stopping it — the stopped passage is saved to your passages first.
Each sport card shows a photograph of the sport once it has been
downloaded, and an illustration otherwise. Photos come from Unsplash
photographers; the photographer is credited on the session page.
Your gear and personal bests
Add your own kayak, kite or jet ski in
Captain → Sea sports gear. A session
recorded on a piece of gear shows the gear's name and Ridden on under
the header of its [review](#water-toys-review), or No gear set. Tap
Change gear on that line to pick from your gear for that sport, or No
gear to clear it — that is how you assign sessions recorded before you added
gear, or on the Apple Watch.
Personal bests
When a session ends and beats one of your records for that sport — top
speed, longest ride, best jump and so on — a New personal best banner
appears on the chart, and the record's figure carries a PB badge in the
session's highlights. Your first session of a sport sets the baseline, so it
never shows a banner; a tie is not a beat. The
Captain page lists your latest records —
one per sport, up to three.
While you ride
A panel at the top-left of the chart shows the sport, the elapsed time,
your speed and top speed, and three figures that matter for your sport:
| Sport | Live figures |
|---|---|
| Kitesurf, wingfoil, windsurf | Jumps, best height, airtime |
| Jet ski, eFoil | Jumps, turns, peak g |
| Wakeboard, water ski, tube | Jumps, best height, peak g |
| Surf | Waves, longest ride, jumps |
| Dinghy | Tacks, gybes, max heel |
| Kayak, SUP, canoe, rowing | Stroke rate, strokes, capsizes |
| Open-water swim, snorkel, freedive | Pace per 100 m, stroke rate, strokes |
Figures read "—" until there is something to show. Tacks and gybes need
the session's wind, which AnchorQueen fetches when the session starts. The
panel stays on screen in Route, Discover and Voyage.
Tap the red Stop button, then Stop session, to finish. The session
is saved to your passages. In Sea Sports ▸ Live the
button is Hold to stop instead: hold it for one second, then tap Stop
session.
Review a session
Sea Sports sessions carry their sport's symbol in the
[Captain's Library](#captains-library) → Passages. Tap one to see:
heights for board and motor sports; waves, longest ride and top ride
speed for surf; tacks, gybes, max heel and best upwind VMG for a dinghy;
stroke rate and strokes for paddling and rowing; distance, pace per
100 m and strokes for swimming.
distance and the wind at the time. The highest jump has a trophy; a jump
the sensors were unsure about is marked Estimated.
with its distance or angle, how long it took and the speed.
Shown for every sport except sailing and swimming.
coloured by whether you were heading upwind, on a reach or downwind.
see [Ocean life](#water-toys-ocean-life).
is never trimmed.
device.
When a Sea Sports session is selected on the chart, the passage panel also
has a ‹Sport› session button that opens the same review.
Replay on the chart. When you [replay](#passage-replay) a Sea Sports
session, the marker on the chart shows that sport — a kayak, a kite, a
swimmer — in its family colour instead of your boat. The small arrow on
its rim points along the course you were on.
Ocean life
Every session's review has an Ocean life card: the marine species
recorded near your track, dive sites and charted wrecks within about
5 km, each with its distance from your track. For swimming, snorkelling
and freediving it comes first and shows more. Tap a row to switch to
Merconi with the map on that spot. The card needs a
connection the first time it looks at an area; wrecks come from the charts
already on your device.
Sea Sports in 3D
A Sea Sports session replays in 3D with your board, boat or gear and an
animated rider instead of your yacht. Tap Watch in 3D on the session
review.
beside you that moves in before each jump, circles you in the air and
settles back after the landing. Trackcam is also offered in Director ▸
Camera.
films your board, kite, dinghy or kayak and its rider from the Trackcam,
with the markers for jumps and turns, and slows down through every jump
and tack.
Deck and Trackcam, and in each one the camera stays close to you, so you
never lose sight of yourself behind a headland. Bow is for boats.
its height and airtime (for example 3.2 m · 1.6 s). Arcs you have
passed are bright, the ones ahead are faint. Tap a label to jump straight
to that take-off.
slow to real time for each jump.
motion set the stance and lean; jumps play the pop, the grab or tuck and
the landing; a capsize plays a fall.
the label always shows the measured height.
open-water swim and snorkelling sessions replay with their own board, boat
or gear and an athlete who moves the way you did: the surfer pops up on
each wave and paddles back out, the windsurfer flies in jumps, the dinghy
sailor hikes out and crosses the boat in every tack and gybe, rowers and
paddlers stroke at your recorded rate.
or gybe, is marked along the track. Tap a label to jump to that moment.
↗
Passage Notes
Occasional product news and seamanship notes from the AnchorQueen crew.